
How to play Signal Snake
Steer a line around a twenty-by-fourteen board, eat what appears, and never cross yourself.
Your objective
Eat as much as you can before you run out of room.
How a round works
1.Choose your walls
Solid walls end the run on contact. Open walls carry you round to the other side. The frame drawn on the board tells you which you picked — solid or dashed.
2.Steer, do not stop
The snake moves every tick whether you touch anything or not. You can turn left, right, or carry on; you cannot turn back into your own neck.
3.Eat and grow
Every pellet adds a segment and pays 10 × your level. The board does not get any bigger, so every bite is also one more thing in your way.
4.Catch the flashing one
Every fifth pellet puts out a bonus worth five ordinary ones. It does not wait — the bar above the board is exactly how long you have.
5.Follow your own tail
The tail moves the instant the head does, so the cell it is leaving is safe to enter. That is the move that gets you out of a coil, and it stops working the tick you eat.
Controls
Rules to know
- The board is twenty cells across and fourteen down.
- The snake moves every tick and can never stop or reverse.
- A pellet pays 10 × your level. The bonus pellet pays 50 × your level.
- The level rises every five pellets, and every level moves the snake faster.
- With solid walls, touching the edge ends the run. With open walls you reappear on the far side.
- Crossing your own body ends the run — except the one cell your tail is leaving on that same tick.
- The server clamps the reported score against how long the run actually lasted and caps the coins a single run can pay. Coins have no cash value.
Useful tips
Signal Snake
Free-play coins only