
How to play Pocket Bricks
Seven shapes fall into a ten-wide well. Turn them, slot them, and fill a row of ten to clear it.
Your objective
Clear as many rows as you can before the stack reaches the top.
How a round works
1.Pick a starting speed
Level 1 is a gentle drift; level 10 is already fast. A higher level pays more per row and gives you less time to think about it.
2.Steer the falling shape
Move it sideways, turn it a quarter turn at a time, and hold down to hurry it along. A turn that would clip a wall is nudged clear rather than refused.
3.Fill a row of ten
A complete row blinks and disappears, and everything above it drops down one.
4.Go for four at once
One row pays 40 × level. Four at once pays 1200 × level — thirty times as much for the same four rows.
5.Keep the stack low
Every ten rows raises the level, and the level raises the gravity. The run ends when a new shape has nowhere to spawn.
Controls
Rules to know
- The well is ten columns wide and twenty rows tall.
- A row clears only when all ten of its cells are filled.
- One, two, three and four rows at once pay 40, 100, 300 and 1200 points, each multiplied by your current level.
- The level rises every ten rows cleared, and gravity rises with it.
- Shapes are drawn from a shuffled bag of all seven, so each one arrives once per seven — you cannot be starved of the bar.
- The run ends when a new shape cannot fit in the space it spawns into.
- The server clamps the reported score against how long the run actually lasted and caps the coins a single run can pay. Coins have no cash value.
Useful tips
Pocket Bricks
Free-play coins only